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Trail terms

Postholing

What is postholing?

Postholing is breaking through soft snow with each step and sinking to your shin, knee or thigh, leaving a line of holes behind you. It is exhausting, it can drop your pace to under a mile an hour, and it damages the trail for everyone following.

Postholing at a glance

Pace
Can fall under 1 mph
Worst
Afternoon, after the snow softens
Fix
Alpine start, or snowshoes
A line of deep thigh-deep holes punched through soft spring snow, each with collapsed ragged edges and blue shadow inside, leading away across a snowfield.
Postholing across softening spring snow. Every hole is a step that broke through, and a slope that carried you at dawn will do this the whole way by afternoon.

Why it happens when it does

Snow holds you when it is frozen and stops holding you when it is not. In spring the surface refreezes overnight and softens through the day, so the same slope that carried you easily at 7am will swallow you to the thigh by noon. This is why alpine starts exist: the objective is usually to be off the snow before it goes soft rather than to see the sunrise.

Tree wells, buried rocks and running water under the snowpack all make it worse and less predictable, and they are what turn postholing from exhausting into hazardous. Breaking through into a hole around a tree trunk, or onto a rock with your leg at an angle, is a real injury mechanism.

What actually helps

Timing, first: start early and turn around when the snow starts giving way rather than pushing on. Snowshoes are the equipment answer, spreading your weight enough to stay on top. Microspikes do nothing here, because they grip a hard surface and the problem is that there is not one.

Trekking poles with snow baskets are the third piece. The wide basket stops the pole disappearing to the grip, and the poles give you something to push up on when a leg does go in. Gaiters keep the snow out of your boots, which otherwise happens on the first step.

Why it matters to the trail

A postholed track refreezes into a field of hard-edged holes that everyone behind you has to negotiate, and on soft ground under melting snow it churns the tread. Where a trail is closed in spring it is usually for this reason rather than for your safety.

What this means when you're choosing

  • Snow baskets rather than trail baskets on your poles, which stop them vanishing
  • Gaiters, since snow enters a boot on the first breakthrough
  • Snowshoes rather than spikes when the snow is soft, because traction is not the problem

The common mistake

Bringing microspikes to a postholing problem

Spikes grip a hard surface. Postholing happens precisely because the surface is not hard, so they add nothing except weight. The tools that work are an early start, snowshoes, and turning around when the snow starts letting you through.

Common questions

How do you avoid postholing?

Start early while the snowpack is still frozen from overnight, and turn around when it starts giving way. Snowshoes are the equipment answer if you have to be on soft snow at all.

Do microspikes stop postholing?

No. They grip hard surfaces, and postholing happens because the snow is soft. Snowshoes spread your weight and are the tool for it.

Where this is defined

Where this comes up

Guides on Tom's Hiking where postholing changes which product is right for you.

More in trail terms

Base weight

Base weight is everything in your pack except food, water and fuel: the gear that doesn't get used up. It's the number backpackers compare, because consumables vary with trip length while base weight is a property of your kit.

Ultralight

Ultralight is a style of backpacking built around a base weight under 10 lb. It gets there by making the big three lighter and by carrying fewer things, which trades comfort in camp and margin in bad conditions for comfort while walking.

Fastpacking

Fastpacking is covering a multi-day route with a pack light enough to run in, somewhere between trail running and ultralight backpacking. Typical loads run 8 to 20 liters, and the trip is usually run downhill and on the flat and hiked uphill.

Thru-hiking

Thru-hiking is walking a long trail end to end in one continuous trip, usually within a single season. The Appalachian Trail, Pacific Crest Trail and Continental Divide Trail are the best-known examples in the US, each taking several months.

Shoulder season

The shoulder seasons are spring and autumn, the months either side of settled summer conditions. Days can be warm and nights near freezing, weather changes faster, and gear that works in July is often not enough in late September.

Three-season

Three-season gear is built for spring, summer and autumn but not sustained winter conditions. It's the default rating for most backpacking equipment, and in practice it means handling rain, wind and light frost but not deep snow.

Layering system

A layering system is the practice of combining a moisture-moving base layer, an insulating mid layer and a protective shell, so you can regulate temperature by adding and removing pieces rather than relying on one heavy garment.

Zero day

A zero day is a day on a long trail where you walk no trail miles at all, usually taken in a town to rest, resupply and deal with logistics. A nero is a near-zero: a handful of miles into or out of town with the rest of the day off.

Nero day

A nero day, short for nearly zero, is a day on a long trail when you hike only a few miles and spend the rest of it resting or doing town chores. It sits between a full hiking day and a zero day, when you hike no miles at all.

Cowboy camping

Cowboy camping is sleeping outside with no shelter over you: a pad, a bag or quilt, and the sky. It saves the weight and the time of pitching a tent, and it trades away protection from rain, wind, dew, insects and anything that walks past in the night.

Slickrock

Slickrock is bare, exposed sandstone with no soil on it and no tread cut into it. You walk on the rock itself and follow cairns rather than a path. Dry sandstone gives excellent grip; wet or dusty sandstone gives very little, which is where the name misleads people.

Trailhead

A trailhead is the designated access point where a trail begins, and usually where you park and start walking. Many have a map board, signs or a toilet. The US Forest Service draws a firm line: a plain junction of two trails, or of a trail and a road, is not a trailhead.

Treeline

Treeline is the elevation, or latitude, above which trees can no longer grow. It is less a line than a zone where trees shrink into stunted, wind-shaped growth, and it sits at very different heights: between 5,000 and 6,000 feet in Washington's Olympics, and above 10,000 in the Sierra.

Backcountry

Backcountry is undeveloped land away from roads and drive-in campgrounds, reached on foot or by water. In US parks it is the opposite of frontcountry, where you drive to a campground, and camping there often needs a permit. It is not the same as legally designated Wilderness.

Big three

The big three are a backpacker's shelter, sleep system and pack: the three items where most of a kit's weight sits and, as REI puts it, where you can cut the most. The usual advice is to lighten the shelter and sleep system first and choose the pack last.

Section hiking

Section hiking is completing a long trail in pieces, one stretch at a time over separate trips, rather than in one continuous push. The Appalachian Trail Conservancy counts anyone who finishes the whole trail in more than 12 months as a section hiker, and recognizes them as 2,000-milers alongside thru-hikers.

NOBO and SOBO

NOBO and SOBO are thru-hiker shorthand for northbound and southbound, the direction someone walks a long trail. On the Appalachian Trail a NOBO starts at Springer Mountain in Georgia and finishes at Katahdin in Maine, and a SOBO walks the same 2,000-plus miles the other way.

Slackpacking

Slackpacking is hiking a stretch of a long trail with only a daypack while someone else moves the rest of your gear, usually a shuttle that drops you at one road crossing and collects you at the next. You still walk every mile; you just sleep indoors and carry less.

Naismith's rule

Naismith's rule estimates how long a hike will take: one hour for every three miles of distance, plus one hour for every 2,000 feet of climbing. A Scottish mountaineer wrote it in 1892 for fit walkers taking short halts, so most people need longer.

By Tom · Last reviewed . Back to the glossary